Thursday, June 12, 2003
Topic - The Animatrix
Heres a snippet from "Computer Graphics World" magazine desribing how "The Final Flight Of The Osiris" was created:
The Team modeled the characters in Maya, and created the skin texture in photoshop and rendered it in Pixar Animation Studios' RenderMan. To create a look of muscles under the skin, the team wrote a Maya plug-in. "It's a pose-based system that our modelers used to sculpt the musles as they would appear in each pose," explains Andy Jones. To create realistic clothing and hair, they relied on SQFlex, a tool they wrote while working on "Final Fantasy : The Spirits Within".About 40% of the piece was keyframed in Maya so that the animators could acheive photorealistic yet superhuman movement without the need for rigs. The remaining 60% was animated with motion analysis's motion capture technology.
The Companies that make "The Final Flight Of The Osiris" possible are:
Adobe Systems
Alias|Wavefront
Apple Computer
Avid
Cambridge Animation Systems
Celsys
Discreet
Motion Analysis
NewTek
Pixar Animation Studios
Softimage
The Twin
Heres a snippet from "Computer Graphics World" magazine desribing how "The Final Flight Of The Osiris" was created:
The Team modeled the characters in Maya, and created the skin texture in photoshop and rendered it in Pixar Animation Studios' RenderMan. To create a look of muscles under the skin, the team wrote a Maya plug-in. "It's a pose-based system that our modelers used to sculpt the musles as they would appear in each pose," explains Andy Jones. To create realistic clothing and hair, they relied on SQFlex, a tool they wrote while working on "Final Fantasy : The Spirits Within".About 40% of the piece was keyframed in Maya so that the animators could acheive photorealistic yet superhuman movement without the need for rigs. The remaining 60% was animated with motion analysis's motion capture technology.
The Companies that make "The Final Flight Of The Osiris" possible are:
Adobe Systems
Alias|Wavefront
Apple Computer
Avid
Cambridge Animation Systems
Celsys
Discreet
Motion Analysis
NewTek
Pixar Animation Studios
Softimage
The Twin
Sunday, June 08, 2003
Topic - The Matrix Reloaded
Here are some more quicktime virtual rooms for you to feast your eyes on thanks to www.whatisthematrix.com
Alley - Chinatown
Teahouse - Chinatown
Access Alley - Sub Metro
And click here for the complete list of quicktime virtual rooms
All Rooms
The Twin
Here are some more quicktime virtual rooms for you to feast your eyes on thanks to www.whatisthematrix.com
Alley - Chinatown
Teahouse - Chinatown
Access Alley - Sub Metro
And click here for the complete list of quicktime virtual rooms
All Rooms
The Twin